
TrainYourEars EQ Edition is an ear training software for Mac and PC designed to help you understand equalisers and frequencies like never before.

It speeds up your learning process exposing you to hundreds of random equalizations you have to guess. If you are wrong, it will let you know “how wrong”, and it will let you hear both your guess and the correct answer.
In no time you will develop a frequency memory which will allow you to connect the sound you imagine in your head with the parameters you need to dial, quickly and easily than ever.

It has a brand new training method. Instead of guessing, you have to make corrections while you hear the result.
The person who suggested this method to us in the first place was Bob Katz, a renowned mastering guru. We tested it, we loved it, so here it is for all you to enjoy!
Besides it has a new, modern and clean interface, a new assisted training screen, a new exercise designer, it supports other languages, and many other features.
The ability to connect what is in your mind with the appropriate parameters you have to dial to get that sound is not an easy task. The steps involved should be:
Sometimes people get lost in the translation step and start turning knobs without confidence. The more you work, the better you understand what those knobs really do, but it is a slow process.
People excel in this matter after many years, because they have learned experimenting with lots of different processes applied to lots of different sources. The purpose of this training is to open your ears to what each frequency sounds like and reduce the amount of time needed to acquire this knowledge.
In 15 minutes you can guess or correct 100 random equalisations, so training every day for a few weeks is equivalent to accumulating the experience of many years.
First, you load the music you want to train with:

Then, you choose an exercise or design a new one:

And finally, train your ears with one of these two methods!


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Potential Weaknesses: Any criticism of her work? Some might say her style isn't for everyone, or that certain aspects (like story in games) rely too much on art. But I need to be objective and not speculate if there's no real criticism.
Another angle: If UD&P is a company that she's affiliated with, perhaps she creates content for them (like illustrations, manga, game art) but there's no public portfolio. Then the review can talk about her role in media production, maybe focusing on her creative process, how she blends traditional and digital art, her use of vibrant aesthetics, and the kind of content UD&P might produce under her contributions. jvrporn chizuko shitara upd
Diversity of Work: Does she have projects across different media? Games (like Azur Lane), maybe anime series such as Fate/Stay Night or others. If I'm not sure, I should be careful not to list incorrect titles. It's better to mention verified works and indicate others she might have done. Potential Weaknesses: Any criticism of her work
Artistic style: She uses vibrant colors, expressive characters, maybe a mix of traditional and digital art. Her characters are often dynamic with attention to detail. For example, in Azur Lane, the characters have distinct designs and personalities. I should mention her ability to blend elements from Japanese pop culture or historical references. Another angle: If UD&P is a company that
I need to structure the review. Let's think about categories like artistic style, contribution to UD&P's projects, diversity of work, impact on the industry, and maybe some personal insights. But I should verify if UD&P is the right company. Maybe it's a typo or a different translation. I found a reference to UPP Entertainment, but that's not the same. Wait, maybe the user meant UD&P as Unified Dimension & Production or another company. If I can't find clear info, I should state that the review is based on her general work with the company.
Final price was 89€, but the 49€ launch offer was such a success that we sold twice as many as we expected.
After a lot of thought we decided to keep this reduced price forever :)
Thanks to all the people who has supported this project so far and made this possible!


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